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View Full Version : Virtual Fighter 5 for 360 Has Online Support


Killroy
July 8th, 2007, 10:43 PM
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Once again, the Xbox360 has a superior release with their Virtual Fighter 5 version having online play, expanded quest mode, rumble support as well as being based on the latest arcade game update.

STOCKHOLM, SWEDEN (July 6, 2007) – SEGA® Europe, Ltd. and SEGA® of America, Inc. announced today that the highly-anticipated arcade fighting game, Virtua Fighter™ 5 for the Xbox 360™ video game and entertainment system from Microsoft, will feature an online versus mode at launch in Autumn 2007. The Xbox 360™ version of Virtua Fighter™ 5 is based on the latest arcade version update and features both analogue-stick and D-pad control, as well as vibration support. The game also includes an improved Quest mode featuring more CPU rivals, items, and emblems for character customisation. The DOJO mode has added features including leaderboards, training move settings, improved throw and escape training, and the option to change your opponent’s position and recovery type. These all work to create a more refined DOJO mode where players can improve their fighting strategy.

Now featuring an online two-player versus mode via Xbox Live®, Virtua Fighter™ 5 will allow players to compete online. Players will also be able to select one of the 17 characters or customise them in Quest mode. Customisation features allow players to modify their characters by selecting from four base costumes and then attaching a wide range of unlockable and earnable items. Players will not only achieve victory by defeating highly-skilled opponents, but also by competing for prizes and earning in-game money which allows them to buy many items at an in-game shop.

“For a lot of very good reasons, Virtua Fighter™ 5 is regarded as the deepest and most revered fighting game available on next generation consoles”, said Gary Knight, European Marketing Director, SEGA Europe. “Bringing Virtua Fighter™ 5 to the Xbox 360™ will not only capture an entirely new audience, but will allow gamers to show their Virtua Fighter™ skills online against friends and foes”.

Created by the renowned development team AM R&D Department #2 out of Japan, Virtua Fighter™ 5 will be released in Autumn 2007. For more information, please visit www.sega-europe.com (http://www.sega-europe.com). For assets please visit www.sega-press.com (http://www.sega-press.com).

(http://www.gamersreports.com/media/880/)

swivel
July 9th, 2007, 02:49 PM
The PS3 fanboys will counter with "We are getting Tekken, and YOU'RE not!", but any fight fan knows that Virtual Fighter has been a better sparring title than Tekken for at least the last two entries.

This is a big deal for the 360, in my opinion. And it may influence a few foreign purchasers looking at the two systems. Over and over the ease of programming integrated network support for the 360 gives games on both systems an edge for Microsoft.

Killroy
July 9th, 2007, 02:55 PM
Any word on why the PS3 version will not support online play?

swivel
July 9th, 2007, 03:26 PM
Any word on why the PS3 version will not support online play?

Sony sucks at everything online?

My guess would be that online will come to the game, but long after anyone is even playing it. Games like Motorstorm are getting their online content via patches. (like ghost racing). I assume that Sony will roll out their "Second Life" version of Live Home and then you will see internet play for games like VF5.

Supposedly they are trying to make it so that you have arcade cabinets in your virtual home that you and a friend can go up to and engage in online play, and a fighter would be a natural for this system. I'm not holding my breath waiting for Sony to pull this off, though. They talked a TON about online features during the last generation and nothing happened.


Another point: This is another case of one console getting a game FIRST while the competition gets it BETTER. Sony's Oblivion was supposedly much better than Microsoft's, and I've seen other examples both ways. So, here is my ConsoleWar Question-of-the-Day:

Would you rather have a game early, while it is fresh and new, or would you rather have a later version that is vastly superior?

My feeling is that the gut-reaction answer is "I WANT IT NOW!", but a little thought will eventually convince most people that the later, better version is preferred. My only caveat is that when a game is so late (Halo 2 on PC) that its "improved" version isn't as good as the standard fare of the day.

Killroy
July 9th, 2007, 03:35 PM
Would you rather have a game early, while it is fresh and new, or would you rather have a later version that is vastly superior?

Well, that question alone would always be "vastly superior" for me...but in regards to the 360 and PS3, that question would need to be fleshed out a bit.

Besides, it really depends on what "vastly superior" means as to date, that has not happened between the 360 and the PS3. In regards to games out now, and the ones that have been 100 percent confirmed, the 360 version of games being released on both consoles are kicking the shit out the PS3's.

swivel
July 9th, 2007, 03:44 PM
Well, that question alone would always be "vastly superior" for me...but in regards to the 360 and PS3, that question would need to be fleshed out a bit.

Besides, it really depends on what "vastly superior" means as to date, that has not happened between the 360 and the PS3. In regards to games out now, and the ones that have been 100 percent confirmed, the 360 version of games being released on both consoles are kicking the shit out the PS3's.

I'm not making a 360 vs. PS3 comparison, I'm making an Early Game vs. Better Game comparison. There have been examples of both on both systems. I mentioned Oblivion, and you brought up VF5. One problem I have with the "Better" game is that I will probably have already played it. I don't care if the PS3 version of Oblivion is better, it came out over 2 years after I was already sick of it.

Most often, though, I would chose the better version of a game over the early version. As long as I KNEW the better version was coming so I could forego playing the early one. See: Ninja Gaiden Sigma.

Killroy
July 9th, 2007, 03:47 PM
Most often, though, I would chose the better version of a game over the early version. As long as I KNEW the better version was coming so I could forego playing the early one. See: Ninja Gaiden Sigma.

But games are not released with a caveat that says "better version arriving soon!"