Killroy
June 19th, 2007, 03:03 PM
http://img50.imageshack.us/img50/9416/mh2eo7.jpg
The sequel to Manhunt is right around the corner, much to Jack Thompson's dismay. Released on the Wii and PS2, Manhunt 2 will take place in an asylum.
"An experiment at a secret research facility has gone catastrophically wrong. Daniel is sent to the Dixmor Asylum, where six years later a freakish storm of lightning hits the power, leaving it dark and haunting. Daniel Lamb and Leo Kasper are the only surviving subjects. The Pickman Project will stop at nothing to hunt them down and stop the truth from getting out.
Demented screams echo around the dank asylum that has caged you for the last six years. You open your eyes. A white-coated body slumps to the floor through your shaking hands. A bloody syringe slips from your arm. Waves of confusion and paranoia crash over you. You have no idea who you are or how you got here.
The door to your cell is open. One choice. One chance. They took your life. Time to take it back."
Some slight differences between the two console versions. The Wii will obviously be using the Wiimote to mimic some of the actions your character performs as well as having to hold the Wiimote still while hiding in shadows. The Wii version will also have 3 weapons the PS2 will not...the straight razor, mace and broken bottle. The Wii version will also have better graphical enhancements.
The PS2 version will have a more simplified execution consisting of just holding the R1 down.
Other things to note that have been revealed in other gaming hands-on and previews are:
Bag, glass shard, 'heavy handgun', nightstick and double barrel shotgun return, and are joined by the syringe and a pen.
The Director, CCTV cameras and the protagonist James Earl Cash from the first Manhunt won't play a part.
Manhunt 2's main character, scientist Dr Daniel Lamb, is locked in a private asylum by The Project - shady backers of a top secret drugs-based weapons program that Lamb was working on.
After breaking out of the asylum, Daniel Lamb goes on the run with psychotic inmate Leo Kasper, who is happy to coach Lamb in the brutal art of violence.
Like the first Manhunt, kills are executed in three deadly shades - Hasty, Violent and Gruesome.
Environmental kills have been introduced (push an enemy face-first into a live fuse box, use telephone cords to strangle an enemy or you can drown an enemy in a toilet).
Loud ambient noises can be exploited by Lamb to drown out his own crashing about.
When hiding in shadows, if an enemy comes close the player will sometimes have to copy a button combo to regulate Lamb's breathing and ensure he remains undetected.
Lamb can climb and crawl, two things James Earl Cash could not do in the original.
Guns can be used for executions.
Lamb can smash lights to create pockets of shadow.
The ability to decapitate enemies and wear their severed heads on your belt, which can be used as either a weapon or a distraction.
Hunter will have more enhanced "Brutal" AI: The game will contain much more difficultly than the original. Hunters will use flashlights, spotlights, and helicopter for the hunt. Gamers will have to hope that they won't peek into the shadows they are hiding in.
Daniel's flashbacks can be triggered or will just appear automaticlly.
A flashback level called "Best Friends" can be played, where the player takes control of Leo Kasper, who is hunting down a man named Michael, who betrays him. The level takes place on a dockside warehouse. Which also contains a meat packing puzzle. The player kills Michael and escapes on his boat.
New weapons are shown: uzi, baton/nightstick, magnum, scythe, a barrel of water, and a flare gun.
There is the ability to turn "VCR-style static" on and off.
Leo Kasper will be able to be played throughout random levels.Manhunt 2 has now been banned in the UK, the BBFC has rejected the Playstation 2 and Wii editions of Manhunt 2, refusing to give it a rating.
http://www.rockstargames.com/manhunt2/splash/
The sequel to Manhunt is right around the corner, much to Jack Thompson's dismay. Released on the Wii and PS2, Manhunt 2 will take place in an asylum.
"An experiment at a secret research facility has gone catastrophically wrong. Daniel is sent to the Dixmor Asylum, where six years later a freakish storm of lightning hits the power, leaving it dark and haunting. Daniel Lamb and Leo Kasper are the only surviving subjects. The Pickman Project will stop at nothing to hunt them down and stop the truth from getting out.
Demented screams echo around the dank asylum that has caged you for the last six years. You open your eyes. A white-coated body slumps to the floor through your shaking hands. A bloody syringe slips from your arm. Waves of confusion and paranoia crash over you. You have no idea who you are or how you got here.
The door to your cell is open. One choice. One chance. They took your life. Time to take it back."
Some slight differences between the two console versions. The Wii will obviously be using the Wiimote to mimic some of the actions your character performs as well as having to hold the Wiimote still while hiding in shadows. The Wii version will also have 3 weapons the PS2 will not...the straight razor, mace and broken bottle. The Wii version will also have better graphical enhancements.
The PS2 version will have a more simplified execution consisting of just holding the R1 down.
Other things to note that have been revealed in other gaming hands-on and previews are:
Bag, glass shard, 'heavy handgun', nightstick and double barrel shotgun return, and are joined by the syringe and a pen.
The Director, CCTV cameras and the protagonist James Earl Cash from the first Manhunt won't play a part.
Manhunt 2's main character, scientist Dr Daniel Lamb, is locked in a private asylum by The Project - shady backers of a top secret drugs-based weapons program that Lamb was working on.
After breaking out of the asylum, Daniel Lamb goes on the run with psychotic inmate Leo Kasper, who is happy to coach Lamb in the brutal art of violence.
Like the first Manhunt, kills are executed in three deadly shades - Hasty, Violent and Gruesome.
Environmental kills have been introduced (push an enemy face-first into a live fuse box, use telephone cords to strangle an enemy or you can drown an enemy in a toilet).
Loud ambient noises can be exploited by Lamb to drown out his own crashing about.
When hiding in shadows, if an enemy comes close the player will sometimes have to copy a button combo to regulate Lamb's breathing and ensure he remains undetected.
Lamb can climb and crawl, two things James Earl Cash could not do in the original.
Guns can be used for executions.
Lamb can smash lights to create pockets of shadow.
The ability to decapitate enemies and wear their severed heads on your belt, which can be used as either a weapon or a distraction.
Hunter will have more enhanced "Brutal" AI: The game will contain much more difficultly than the original. Hunters will use flashlights, spotlights, and helicopter for the hunt. Gamers will have to hope that they won't peek into the shadows they are hiding in.
Daniel's flashbacks can be triggered or will just appear automaticlly.
A flashback level called "Best Friends" can be played, where the player takes control of Leo Kasper, who is hunting down a man named Michael, who betrays him. The level takes place on a dockside warehouse. Which also contains a meat packing puzzle. The player kills Michael and escapes on his boat.
New weapons are shown: uzi, baton/nightstick, magnum, scythe, a barrel of water, and a flare gun.
There is the ability to turn "VCR-style static" on and off.
Leo Kasper will be able to be played throughout random levels.Manhunt 2 has now been banned in the UK, the BBFC has rejected the Playstation 2 and Wii editions of Manhunt 2, refusing to give it a rating.
http://www.rockstargames.com/manhunt2/splash/